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core/postprocess/FXAA
FXAA
Class FXAA
Hierarchy (
View Summary
)
BasePostProcess
FXAA
Index
Constructors
constructor
Properties
_
id
_
is
Destroy
_
manager
commands
device
FXAA_
Array
Buffer
FXAA_
GPU
Buffer
FXAA_
Values
FXAA_
values
Views
FXX_
Sampler
input
Values
manager
scene
shader
Module
size
UUID
Methods
_
destroy
copy
default
Push
Copy
Command
destroy
init
init
FXAA
on
Resize
set
Show
Edges
update
update
FXAA
Values
update
Self
Constructors
constructor
new
FXAA
(
input
:
IV_PostProcess
)
:
FXAA
Parameters
input
:
IV_PostProcess
Returns
FXAA
Properties
_
id
_id
:
number
_
is
Destroy
_isDestroy
:
boolean
= false
_
manager
_manager
:
any
commands
commands
:
commmandType
[]
= []
device
device
:
GPUDevice
FXAA_
Array
Buffer
FXAA_ArrayBuffer
:
ArrayBuffer
= ...
FXAA_
GPU
Buffer
FXAA_GPUBuffer
:
GPUBuffer
FXAA_
Values
FXAA_Values
:
I_FXAAValues
= ...
FXAA_
values
Views
FXAA_valuesViews
:
{
resolution
:
Float32Array
<
ArrayBuffer
>
;
showEdges
:
Uint32Array
<
ArrayBuffer
>
;
}
= ...
FXX_
Sampler
FXX_Sampler
:
GPUSampler
input
Values
inputValues
:
IV_PostProcess
manager
manager
:
PostProcessManager
scene
scene
:
Scene
shader
Module
shaderModule
:
undefined
|
GPUShaderModule
size
size
:
{
height
:
number
;
width
:
number
}
UUID
UUID
:
string
Methods
_
destroy
_destroy
()
:
void
Returns
void
copy
copy
(
source
:
GPUTexture
,
target
:
GPUTexture
)
:
void
Parameters
source
:
GPUTexture
target
:
GPUTexture
Returns
void
default
Push
Copy
Command
defaultPushCopyCommand
()
:
void
Returns
void
destroy
destroy
()
:
void
Returns
void
init
init
()
:
void
PostProcess 功能实现
Returns
void
init
FXAA
initFXAA
()
:
void
Returns
void
on
Resize
onResize
()
:
Promise
<
void
>
Returns
Promise
<
void
>
set
Show
Edges
setShowEdges
(
showEdges
:
number
)
:
FXAA
Parameters
showEdges
:
number
Returns
FXAA
update
update
(
clock
:
Clock
)
:
void
1、更新自身 2、如果有输入的callback update(),调用更新
Parameters
clock
:
Clock
Returns
void
update
FXAA
Values
updateFXAAValues
(
values
?:
I_FXAAValues
)
:
void
Parameters
Optional
values
:
I_FXAAValues
Returns
void
update
Self
updateSelf
(
clock
:
Clock
)
:
void
1、更新自身
Parameters
clock
:
Clock
Returns
void
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Constructors
constructor
Properties
_
id
_
is
Destroy
_
manager
commands
device
FXAA_
Array
Buffer
FXAA_
GPU
Buffer
FXAA_
Values
FXAA_
values
Views
FXX_
Sampler
input
Values
manager
scene
shader
Module
size
UUID
Methods
_
destroy
copy
default
Push
Copy
Command
destroy
init
init
FXAA
on
Resize
set
Show
Edges
update
update
FXAA
Values
update
Self
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PostProcess 功能实现