we
    Preparing search index...
    Index

    Constructors

    Properties

    _jointsMat: undefined | Float32Array<ArrayBufferLike>

    骨骼节点变换矩阵 arraybuffer

    count: number = 0

    骨骼节点数量

    inverseBindMatrices: Float32Array<ArrayBufferLike>[] = []

    骨骼节点逆绑定矩阵

    joints: NodeObject[] = []

    骨骼节点 ,必须与inverseBindMatrices顺序与数量一致

    output: undefined | ArrayBuffer
    outputMatrices: Float32Array<ArrayBufferLike>[] = []

    Methods

    • 生成骨骼节点逆绑定矩阵 1、骨骼节点逆绑定矩阵=骨骼节点初始世界矩阵的逆 2、世界矩阵需要至少更新过一次

      Returns void

    • Parameters

      • matrices: Float32Array<ArrayBufferLike>[]

      Returns void