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core/animation/skeleton
IV_Skeleton
Interface IV_Skeleton
interface
IV_Skeleton
{
joints
:
NodeObject
[]
;
jointsMatrices
:
|
Float32Array
<
ArrayBufferLike
>
|
Float32Array
<
ArrayBufferLike
>
[]
;
}
Index
Properties
joints
joints
Matrices
Properties
joints
joints
:
NodeObject
[]
joints
Matrices
jointsMatrices
:
Float32Array
<
ArrayBufferLike
>
|
Float32Array
<
ArrayBufferLike
>
[]
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joints
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