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    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    _id: number
    _isDestroy: boolean = false
    _manager: any
    commands: commmandType[] = []
    device: GPUDevice
    FXAA_ArrayBuffer: ArrayBuffer = ...
    FXAA_GPUBuffer: GPUBuffer
    FXAA_Values: I_FXAAValues = ...
    FXAA_valuesViews: {
        resolution: Float32Array<ArrayBuffer>;
        showEdges: Uint32Array<ArrayBuffer>;
    } = ...
    FXX_Sampler: GPUSampler
    inputValues: IV_PostProcess
    scene: Scene
    shaderModule: undefined | GPUShaderModule
    size: { height: number; width: number }
    UUID: string

    Methods