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    功能模块接口 1、onResize 方法在场景大小改变时调用,具体模型按需处理 2、update 方法在渲染时调用,具体模型按需处理

    interface I_FeatureModule {
        _id: number;
        _isDestroy: boolean;
        _manager: any;
        UUID: string;
        onResize(): Promise<void>;
        update(clock?: Clock): void;
    }

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    Properties

    _id: number
    _isDestroy: boolean
    _manager: any
    UUID: string

    Methods