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    Interface I_dynamicTextureEntryForExternal

    定义一个动态纹理的External 接口

    interface I_dynamicTextureEntryForExternal {
        binding: number;
        getResource: (scope: any) => GPUBindingResource;
        label: string;
        scope: any;
    }
    Index

    Properties

    binding: number
    getResource: (scope: any) => GPUBindingResource

    动态获取importExternalTexture的箭头函数

    label: string
    scope: any