we3d
Preparing search index...
core/math/baseFunction
rotate
Function rotate
rotate
(
vec
:
Float32Array
,
axis
:
Float32Array
,
angle
:
number
)
:
Float32Array
Parameters
vec
:
Float32Array
axis
:
Float32Array
angle
:
number
Returns
Float32Array
Settings
Member Visibility
Protected
Inherited
Theme
OS
Light
Dark
we3d
Loading...