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core/gbuffers/base
I_GBufferGroup
Interface I_GBufferGroup
预定义的GBuffer和RPD的集合
Indexable
[
name
:
string
]:
{
finalRender
:
{
color
:
GPUTexture
;
colorAttachmentTargets
:
GPUColorTargetState
[]
;
rpd
:
GPURenderPassDescriptor
;
}
;
forward
:
{
blendRPD
:
GPURenderPassDescriptor
;
colorAttachmentTargets
:
GPUColorTargetState
[]
;
GBuffer
:
I_GBuffer
;
RPD
:
GPURenderPassDescriptor
;
}
;
MSAA
?:
{
colorAttachmentTargetsMSAA
:
GPUColorTargetState
[]
;
colorAttachmentTargetsMSAAinfo
:
GPUColorTargetState
[]
;
GBuffer
:
I_GBuffer
;
RPD_MSAA
:
GPURenderPassDescriptor
;
RPD_MSAAinfo
:
GPURenderPassDescriptor
;
}
;
}
name = camera 的 id
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预定义的GBuffer和RPD的集合