we
    Preparing search index...

    顶点属性的bundle(有更加详细的数据说明),用于绑定到DC的vertex buffer

    interface I_vsAttribute {
        arrayStride: number;
        count: number;
        data: number[];
        format: GPUVertexFormat;
        offset?: 0;
    }
    Index

    Properties

    arrayStride: number

    以byte计算 ,比如:xyz=43,uv=42
    by byte ,exp: xyz=43 , uv=42

    count: number

    顶点数量 count of vertex

    data: number[]

    顶点相关的各类数据 date of vertex attribute 1、比如:position ,uv,normail,color 1, exp: position ,uv ... 2、也可以自定义, 2, custom attribute exp: custom0, custom1 ...

    format: GPUVertexFormat

    顶点数据的格式,必须 vertex attribute format

    比如:"float32x3",GPUBuffer对应ArrayBuffer按照对应的格式建立 exp: float32x3, float32x2, uint32x4

    offset?: 0

    默认从0开始 default: 0